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News:
28 November, 2008: All Panzer Campaign titles updated: Due to user feedback a couple of changes have been made - Edited the marking for Travel Mode on the unit counters for easier recognition and narrowed down the Streams to further differentiate them from Rivers. ( See samples below. )

8 November, 2008: All Panzer Campaign titles updated: Reworked the symbols for Minefields, Improved Positions, Trenches, Bunkers, Pillboxes and Obstacles. I have increased the size of these symbols and their color markings slightly for easier identification on the maps. ( See sample below. )

28 October, 2008: All Panzer Campaign titles updated: Increased the elevation differences slightly, which should make it a bit easier for the player to read the terrain. ( As always, you can check out the new stuff in the Map Legend. )

14 October, 2008: All Panzer Campaign titles updated: Couldn't resist fine tuning some little bits and pieces before I take a break - sorry guys! :-)
I have raised the bridges slightly and made it easier to distinguish between bridge types. Ferries and Industrial areas has also been adjusted for easier recognition.

10 October, 2008: All Panzer Campaign titles updated: Reworked art for orchards, which are now easier to differentiate from forest hexes. Also, fords across rivers looked odd under frozen conditions, so these has been reworked as well.

1 October, 2008: All Panzer Campaign titles updated: The interface - sidebars, terrain boxes and scroll buttons - has received a facelift. ( See sample below. )
Also added additional unit boxes, insignia and counters to several titles for use in Volcano Man's latest alternative scenarios.


28 July, 2008: All Panzer Campaign titles updated: So many small changes, adjustments and fixes, it almost feels like a new MapMod version. Check out the upgraded Map Legend for a complete overview.

New site: As you can see, the site has also been rebuilt from scratch. ( Only tested in Internet Explorer 7 though. ) It's a bit heavier now on those with a slower connection, but the old site was a rushed affair just to have somewhere to publish MapMod when the maiden version was first finished. This time I wanted to create something that better showcased the mod to a newcomer, or to those old grognards out there still afraid of trying, and I hope the new reworked Map Legend can be a step in that direction.

Important - Please Read: I have decided to drop MapMod for Modern Campaigns, at least for a period of time. Why? Well, for me personally, hypothetical conflicts completely lack that atmosphere and sense of importance I love so much in a detailed historical wargame. MapMod has become a little hobby of mine, and as such it should be a fun and rewarding thing to work with. I have tried, and much so due to popular demand, but simply can't find enough enthusiasm in me to keep spending time and money on a mod for Modern Campaigns. My heart just isn't in it. Please accept my apologies for this, but also understand that my decision is final and not open for debate. If this series one day start to focus a little more on real conflicts and a little less on what-if's, I may reconsider.

( I'm keeping the files online for a while, so everybody that wants to can download them for safe keeping, but as soon as I need the server space for more important things they will be removed permanently. So get them while you still can - here. )

22 May, 2008: Smolensk and Stalingrad updated: Added Unit Boxes, Insignia and Counters for NKVD and Soviet Naval Infantry used in Volcano Man's latest alternative scenarios. ( No need to update if you only play original scenarios. )

5 May, 2008: All Panzer Campaign titles updated: Added missing Phase Boxes when using phased gameplay. ( No need to update if you never play in phases. )

29 April, 2008: All Panzer Campaign titles updated with new Unit Boxes and new Insignia. ( Sample below are shown with Volcano Man's unit art installed. )




( Some pages on this site can take some time to load if you have a slow connection! )

What and Why?
Panzer Campaigns is a series of wargames, published by HPS Simulations, that covers various World War II battles in great detail.

MapMod is a mod which changes all the graphical elements for the 2D Normal View in Panzer Campaigns. You can find a detailed description of MapMod and its features on the Map Legend pages, or you can take a look at some Screenshots of the mod in action.

Why a MapMod? Well, my reasons were many, but most of all MapMod was made out of love for these games. The historical research behind them are just phenomenal, and the attention to detail is second to none. For me it is like having catched a little piece of history to own one of these titles, and I can highly recommend every single one of them.


( TIP: I know for a fact that games from HPS Simulations can be pretty much impossible to find in any local stores. But I can recommend a great little online store: NWS. These guys are passionate wargamers themselfs, their service is excellent and their pricing is the best I have seen anywhere. )

So... I hope you like MapMod - because it really is a labor of love... :-)


                                                                                              



How to easily avoid problems:

1. MapMod is 100% compatible with Volcano Man's unit art and alternative scenarios, as long as you install Volcano's mod first and MapMod second.

2. Whenever you install an update from HPS Simulations, or from Volcano Man, it is good practice to always follow with a reinstallment of MapMod.

 

 
 

Recommended:

HPS Simulations
NWS Online Store
The Blitz Forum
Volcano Mods

"There are no desperate situations,
there are only desperate people."

                   Heinz Guderian

 
 

 

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