Who can submit a tile?
Anyone, this is not an exclusive club, no membership required, just
send them in, and we will spread them around. The best way to to that is
to create a new symbol file and upload it to the group and tell us about
it on the mailing list.
What happens to the tiles I submit?
The new symbols are assumed to be made available according to the GNU
Public Licence. That means anyone can use your symbols and also use them
as a base to create new symbols. They may (or may not be) included in a
release of AutoREALM.
Challenge Rules
- Stick to the Theme. Symbols that do not comply with
the specifications of the challenge will be ignores (or stored until
they fit better)
- Stick to the time limit. We are giving a 10 day
window. starting on a Friday and going through 2 full weekends and
ending on the following Monday. (subject to change if we don't get
enough tiles, or get too lazy to change the challenge)
- Keep your files in AuS format.I know you could send
them as WMF, but then we don't have the autor information and sinc
ethat's about th e only credit you get it is best to have it. You may
ofcourse pack it file using ZIP or whatever.
- Make sure they are free. The contents of those
files MUST be of your own original work or work based on a previous
entry (please not what it is based on).
Submit Rules
- The contents of those files MUST be of your own original work.
- The work MUST NOT be derived from, or based on any other materials,
whether that material is copyrighted or not. That means not copied by
machine (imported WMF, EMF, or any other file formats from another
program), "traced" (drawing over bitmaps or JPEGS imported
from elsewhere), or copied by "eye" (visually duplicating). NO
CLIPART, SCANNED IMAGES, OR IMPORTED FILES ARE ALLOWED.
- The rights to the work in question MUST belong to you, and CANNOT
belong to another corporation or entity. If you created them for another
company that actually owns the copyright, you cannot submit the files
for use in AutoREALM.
- The work in question will be included as part of the AutoREALM
package, which includes unrestricted distribution of that work as
outlined under the GNU license. Upon submitting your files, you are
giving implicit permission to allow unrestricted distribution of your
work.
NOTE THAT STRICTLY FOLLOWING THESE LEGAL REQUIREMENTS IS VERY IMPORTANT
TO ALLOW AUTOREALM TO REMAIN FREEWARE. If Andy has to handle any legal
issues whatsoever, since he doesn't get any money from this endeavor, he
would have to abandon work on AutoREALM.
Design Rules
- Make sure that you mark every one of your symbols in the comment
field with "Created by MY NAME". Please do not include a
copyright, or Andy won't be able to use your symbols. This is *your*
symbol: make sure you get credit for it, since that's the only form of
reimbursement you'll get!
- Try to make your symbols in color (unless of course it make sense to
have them monochrome). Almost all the previous symbols were monochrome
and pretty bland.
- Email your symbols to andy@gryc.ws as an .AuS file attachment.
AutoREALM creates an AuS file when you create a group in the Symbol
Library page. Just create a new group with any name you like, and put
any symbols you want to contribute into that group. The .Aus File with
your group name is created in the program directory, e.g. C:\Program
Files\AutoREALM\MY_NAMED_GROUP.AuS. Email that file.
- Don't put a lot of effort into organizing your symbols into
appropriately named groups. Since often won't be enough symbols to
justify a complete group, they may be reorganized anyway.
- Please do not include bitmaps or hyperlinks in your symbols--anything
else is perfectly acceptable. Including bitmaps makes the symbol
libraries huge (plus they don't scale well), and hyperlinks just aren't
appropriate.
- You don't have to be a graphic artist. Anything that you use on your
maps might be useful for someone else! Don't feel that you can't
contribute just because you don't feel like you're artistic. Everyone's
efforts count--something as simple as a couple of lines or a circle can
be an effective symbol when applied right!