| No
| Författare
| Bok
| Poäng
| Referenser
|
| 1
| DeMarco, Tom & Timothy Lister
| Peopleware: Productive Projects and Teams
| 24
|
ИЭЯЧЙiiЦҐЩЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
|
| 2
| Brooks, Frederick P. [Jr.]
| Mythical Man-Month, The -1982
| 23
|
ΓИЭЪ-ЏЯЧiiЦҐiЩЇЇЇЇЇЇЇЇЇ
|
| 3
| McConnell, Steve
| Code Complete: A Practical Handbook of Software Construction
| 23
|
ЭiЯЧЙiiЦҐЩЇЇЇЇЇЇЇЇЇЇЇЇЇ
|
| 4
| McConnell, Steve
| Rapid Development
| 17
| ЪЭiЯЧЙiiЦҐЩЇЇЇЇЇЇ
|
| 5
| Maguire, Steve
| Debugging the Development Process
| 16
| ЪЭЯЧЙiiЦҐЩЇЇЇЇЇЇ
|
| 6
| Gamma, Erich, Helm, Johnson & Vlissides
| Design Patterns: Elements of Object-Oriented Architecture
| 14
| ЭЪiiЧiЙiЦҐЩЇЇЇ
|
| 7
| McCarthy, Jim
| Dynamics of Software Development, The
| 13
| ЭЯЧiiЦiҐЇЇЇЇЇ
|
| 8
| McConnell, Steve
| Software Project Survival Guide
| 13
| ЭЧЙiiЦҐЩЇЇЇЇЇ
|
| 9
| Knuth, Donald E.
| Art of Computer Programming, The (3 vol.)
| 11
| ЭИЪШiiiҐiii
|
| 10
| Norman, Donald A.
| Design of Everyday Things, The
| 10
| ЭЯЧЙЦiҐЩЇi
|
| 11
| Booch, Grady
| Object Oriented Analysis and Design, with Applications
| 9
| ЭЪШЯЧЙЇҐЩ
|
| 12
| Coupland, Douglas
| Microserfs
| 9
| ië¶dЯЇЇЇЇ
|
| 13
| Maguire, Steve
| Writing Solid Code
| 9
| ЪЭЯШЙiiЦЇ
|
| 14
| Bentley, Jon [Louis]
| Programming Pearls
| 8
| ИЭЪiЦiҐi
|
| 15
| DeMarco, Tom
| Deadline, The: A Novel About Project Management
| 7
| ЭЯiЙҐЇЇ
|
| 16
| Hunt, Andrew & David Thomas
| Pragmatic Programmer, The
| 7
| iiҐЇЇЇЇ
|
| 17
| Meyers, Scott
| Effective C++
| 7
| ЪiЮiЙЦҐ
|
| 18
| Sedgewick, Robert
| Algorithms in C++
| 7
| ЭЪЮiҐii
|
| 19
| Beck, Kent
| Extreme Programming Explained: Embrace Change
| 6
| iiЙҐЇЇ
|
| 20
| Bentley, Jon [Louis]
| More Programming Pearls: Confessions of a Coder
| 6
| ИЭЯЦҐi
|
| 21
| Meyers, Scott
| More Effective C++
| 6
| ЪiЮЙЦҐ
|
| 22
| Stroustrup, Bjarne
| C++ Programming Language, The
| 6
| ЪiЮЦiҐ
|
| 23
| Date, Chris J.
| Introduction to Database Systems, An
| 5
| ШЯЧiҐ
|
| 24
| McConnell, Steve
| After the Gold Rush
| 5
| iЙiЩi
|
| 25
| Meyer, Bertrand
| Object-Oriented Software Construction
| 5
| ЭЧЙҐЩ
|
| 26
| Nielsen, Jakob
| Usability Engineering
| 5
| ЭЧЙҐЩ
|
| 27
| Tanenbaum, Andrew S.
| Modern Operating Systems -1987
| 5
| iiiЙҐ
|
| 28
| ΔΔ Glassner, Andrew S. & Co.
| Graphics Gems (vol. I-V)
| 5
| ЪЦҐii
|
| 29
| Alexander, Christopher & Co.
| Pattern Language, A: Towns, Buildings, Construction -1977
| 4
| ИŠҐЩ
|
| 30
| Bentley, Jon [Louis]
| Writing Efficient Programs
| 4
| ИЭЪi
|
| 31
| Brown, William & Co.
| AntiPatterns
| 4
| ЙiiҐ
|
| 32
| Cline, Marshall & Greg Lomow
| C++ FAQs
| 4
| iЮЦҐ
|
| 33
| Constantine, Larry L.
| Constantine on Peopleware
| 4
| ЭЪЧЦ
|
| 34
| Cooper, Alan
| About Face: The Essentials of User Interface Design
| 4
| ЭiiҐ
|
| 35
| Coplein, James O.
| Advanced C++ Programming Styles and Idioms
| 4
| iЮЦҐ
|
| 36
| DeMarco, Tom
| Controlling Software Projects
| 4
| ЭЯЧҐ
|
| 37
| Eckel, Bruce
| Thinking in Java
| 4
| ЙҐ#Ї
|
| 38
| Foley, James D., A. Van Dam, S. K. Feiner & J. H. Hughes
| Computer Graphics: Principles and Practice
| 4
| ҐЦii
|
| 39
| Fowler, Martin
| UML Distilled: Applying the Standard Object Modeling Language
| 4
| ЧЙҐЩ
|
| 40
| Heckel, Paul
| Elements of Friendly Software Design, The
| 4
| ЪЭЙi
|
| 41
| Humphrey, Watts S.
| Discipline for Software Engineering, A
| 4
| ЪЯЙҐ
|
| 42
| Humphrey, Watts S.
| Managing the Software Process
| 4
| ЭЯЧЙ
|
| 43
| Jacobsen, Rumbaugh & Booch
| UML Reference Manual (Unified Modeling Language)
| 4
| iЧЙҐ
|
| 44
| Kidder, Tracy
| Soul of a New Machine, The
| 4
| ЉЭЯi
|
| 45
| Lakos, John
| Large-Scale C++ Software Design
| 4
| ЮЙҐЇ
|
| 46
| Laurel, Brenda & Co.
| Art of Human-Computer Interface Design, The
| 4
| ЭЯЙҐ
|
| 47
| Mullet, Kevin & Darrell Sano
| Designing Visual Interfaces: Communication Oriented Techniques
| 4
| ЧЦҐЩ
|
| 48
| Petzold, Charles
| Programming Windows
| 4
| ИiiҐ
|
| 49
| Shneiderman, Ben
| Designing the User Interface: Strategies for Effective Human-Computer Interaction
| 4
| ЭЯЧЙ
|
| 50
| Stevens, W. Richard
| UNIX Network Programming Volume 1: Sockets and XTI -1990
| 4
| ИiiҐ
|
| 51
| Stevens, W. Richard
| UNIX Network Programming Volume 2: Interprocess Communications -1990
| 4
| ИiiҐ
|
| 52
| Stroustrup, Bjarne
| Design and Evolution of C++, The
| 4
| ЮiЙЦ
|
| 53
| Tufte, Edward R.
| Visual Display of Quantitative Information, The
| 4
| ЙҐЩi
|
| 54
| Tufte, Edward R.
| Visual Explanations: Images and Quantities, Evidence and Narrative
| 4
| ЙҐЩi
|
| 55
| Van Der Linden, Peter
| Expert C Programming, Deep C Secrets
| 4
| ЪҐЇЇ
|
| 56
| Weinberg, Gerald M.
| Psychology of Computer Programming, The
| 4
| ЪЭЯЙ
|
| 57
| Weizenbaum, Joseph
| Computer Power and Human Reason: From Judgment to Calculation -1976
| 4
| ЏЯiЇ
|
| 58
| Wiegers, Karl
| Creating a Software Engineering Culture
| 4
| ЭЙҐЩ
|
| 59
| Wiegers, Karl
| Software Requirements
| 4
| ЭЙҐЩ
|
| 60
| Abelson, Harold & Co.
| Structure and Interpretation of Computer Programs -1996
| 3
| ИЧi
|
| 61
| Abrash, Michael
| Michael Abrash's Graphics Programming Black Book Special
| 3
| ЪҐi
|
| 62
| Aho, Alfred, Ravi Sethi & Jeffrey Ullmann
| Compilers: Principles, Techniques, and Tools
| 3
| ЙҐi
|
| 63
| Allison, Chuck
| C & C++ Code Capsules: A Guide for Practitioners
| 3
| ЪЮЙ
|
| 64
| Berners-Lee, Tim, Mark Fischetti & Michael L. Dertouzos
| Weaving the Web: The Original Design and Ultimate Destiny of the World Wide Web
| 3
| ΓσЯ
|
| 65
| Blinn, Jim
| Jim Blinn's Corner: A Trip Down the Graphics Pipeline
| 3
| Ґii
|
| 66
| Blinn, Jim
| Jim Blinn's Corner: Dirty Pixels
| 3
| Ґii
|
| 67
| Boehm, Barry W.
| Software Engineering Economics
| 3
| ИЭЯ
|
| 68
| Booch, Grady
| Object Solutions: Managing the Object-Oriented Project
| 3
| ЪЧҐ
|
| 69
| Box, Don
| Essential COM
| 3
| iiҐ
|
| 70
| Brand, Stewart
| How Buildings Learn: What Happens After They're Built
| 3
| ИЇЩ
|
| 71
| Buschmann, Frank
| Pattern Oriented Software Architecture: A System of Patterns
| 3
| ЭЧҐ
|
| 72
| Cockburn, Alistair
| Surviving Object-Oriented Projects
| 3
| ЪЙҐ
|
| 73
| Cooper, Alan
| Inmates Are Running the Asylum
| 3
| ЇЇЇ
|
| 74
| Coplien, James O. & Douglas C. Schmidt
| Pattern Languages of Program Design 1
| 3
| ЧҐ#
|
| 75
| Date, Chris J.
| Guide to the SQL Standard, A
| 3
| ЪШЧ
|
| 76
| DeGrace, Peter & Leslie Hulet Stahl
| Wicked Problems, Righteous Solutions
| 3
| ЭЇҐ
|
| 77
| DeMarco, Tom
| Why Does Software Cost So Much? and Other Puzzles of the Information Age
| 3
| ЯЇҐ
|
| 78
| Eckel, Bruce
| Thinking in C++
| 3
| ЮҐЇ
|
| 79
| Fowler, Martin
| Refactoring: Improving the Design of Existing Code
| 3
| iҐЩ
|
| 80
| Gause, Donald C. & Gerald Weinberg
| Exploring Requirements: Quality Before Design
| 3
| ЭЙҐ
|
| 81
| Gilb, Tom
| Principles of Software Engineering Management
| 3
| ЭЯҐ
|
| 82
| Humphrey, Watts S.
| Managing Technical People
| 3
| ЧЙҐ
|
| 83
| Jackson, Michael
| Software Requirements & Specifications: A Lexicon of Practice, Principles and Prejudices
| 3
| ЭЯҐ
|
| 84
| Jacobson, Ivar & Co.
| Object-Oriented Software Engineering: A Use Case Driven Approach
| 3
| ЯЧЙ
|
| 85
| Kaner, Cem, Jack Falk, Hung Quoc Nguyen
| Testing Computer Software
| 3
| ЭiҐ
|
| 86
| Kernighan, Brian & Rob Pike
| Practice of Programming, The
| 3
| ЭiҐ
|
| 87
| Kernighan, Brian W. & Ritchie, Dennis M.
| C Programming Language, The
| 3
| iiҐ
|
| 88
| Krug, Steve
| Don't Make Me Think
| 3
| ЇЇi
|
| 89
| Larman, Craig
| Applying UML and Patterns -1998
| 3
| ЧЙ#
|
| 90
| Lippman, Stanley B. & Josée Lajoie
| C++ Primer
| 3
| ЪЮҐ
|
| 91
| Marick, Brian
| Craft of Software Testing, The
| 3
| ЭЯҐ
|
| 92
| Martin, Robert C., Dirk Riehle & Frank Buschmann
| Pattern Languages of Program Design 3 -1997
| 3
| ЧҐ#
|
| 93
| Myers, Glenford
| Art of Software Testing, The
| 3
| ЭiЯ
|
| 94
| Paulk, Mark C. & Co.
| Capability Maturity Model, The: Guidelines for Improving the Software Process
| 3
| ЪЭЯ
|
| 95
| Press, William H., Teukolsky, Vetterling & Flannery
| Numerical Recipes, The art of scientific computing
| 3
| iii
|
| 96
| Richter, Jeffrey
| Advanced Windows
| 3
| iiҐ
|
| 97
| Rumbaugh, James & Co.
| Object-Oriented Modeling and Design
| 3
| ЯЧЙ
|
| 98
| Schneier, Bruce
| Applied Cryptography: Protocols: Algorithms, and Source Code in C
| 3
| ШЯЦ
|
| 99
| Stevens, W. Richard
| TCP/IP Illustrated, Volume 1: The Protocols
| 3
| iiҐ
|
| 100
| Vlissides, John M., James O. Coplien & Norman L. Kerth
| Pattern Languages of Program Design 2 -1996
| 3
| ЧҐ#
|
| 101
| Watt, Alan H.
| 3D Computer Graphics, 2nd ed
| 3
| Ґii
|
| 102
| Watt, Alan H. & Mark Watt
| Advanced Animation and Rendering Techniques: Theory and Practice
| 3
| Ґii
|
| 103
| Weinberg, Gerald M.
| Becoming a Technical Leader: An Organic Problem-Solving Approach -1986
| 3
| ЏЭҐ
|
| 104
| Weinberg, Gerald M.
| Quality Software Management (4 vol.)
| 3
| ЭЯҐ
|
| 105
| Wirth, Niklaus
| Algorithms + Data = Programs
| 3
| ЯЙi
|
| 106
| Woo, Mason, Jackie Neider, Tom Davis & Dave Shreiner
| OpenGL Programming Guide
| 3
| Ґii
|
| 107
| Aho, Alfred, Hopcraft & Ullman
| Data Structures and Algorithms
| 2
| Эi
|
| 108
| Akenine-Möller, Tomas & Eric Haines
| Real-Time Rendering
| 2
| ii
|
| 109
| Alexandrescu, Andrei
| Modern C++ Design -2001
| 2
| Ц#
|
| 110
| Austern, Matthew H.
| Generic programming and the STL -1998
| 2
| Ю#
|
| 111
| Beck, Kent
| Smalltalk Best Practice Patterns
| 2
| ЧҐ
|
| 112
| Beck, Kent & Martin Fowler
| Planning Extreme Programming
| 2
| ЇҐ
|
| 113
| Beyer, Hugh & Karen Holtzblatt
| Contextual Design: A Customer-Centered Approach to Systems Designs
| 2
| ЙЇ
|
| 114
| Bloch, Joshua
| Effective Java Programming Language Guide
| 2
| iЙ
|
| 115
| Booth, Rick
| Inner Loops : A Sourcebook for Fast 32-Bit Software Design
| 2
| iШ
|
| 116
| Brockschmidt, Kraig
| Inside OLE
| 2
| ii
|
| 117
| Coad, Peter & Mark Mayfield
| Java Design: Building Better Apps & Applets
| 2
| ЧЙ
|
| 118
| Coleman, Derek & Co.
| Object-Oriented Development: The Fusion Method
| 2
| ЪЯ
|
| 119
| Constantine, Larry & Lucy Lockwood
| Software for Use: A Practical Guide to the Models and Methods of Usage Centered Design
| 2
| ЭЙ
|
| 120
| Cormen, Thomas H.
| Introduction to Algorithms
| 2
| Эi
|
| 121
| Coulouris, George, Jean Dollimore & Tim Kindberg
| Distributed Systems: Concepts and Design
| 2
| ЧҐ
|
| 122
| Date, Chris J.
| Relational Database: Selected Writing
| 2
| ЧҐ
|
| 123
| Davis, Alan M.
| 201 Principles of Software Development
| 2
| ЭЧ
|
| 124
| DeMarco, Tom
| Structured Analysis and Systems Specification: Tools and Techniques
| 2
| ЭЯ
|
| 125
| Dijkstra, Edsger
| Selected Writings on Computing: A Personal Perspective
| 2
| ЭЯ
|
| 126
| Eberly, David
| 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
| 2
| ii
|
| 127
| Ebert, David S., F. Kenton Musgrave, Darwyn Peachey, Ken Perlin & Steven Worley
| Texturing and Modeling: A Procedural Approach
| 2
| Ґi
|
| 128
| Elmasri, Ramez & Shamkant B. Navathe
| Fundamentals of Database Systems
| 2
| Эi
|
| 129
| Fischer, C. N. & R.J. LeBlanc Jr
| Crafting a Compiler with C
| 2
| ЪҐ
|
| 130
| Flanagan, David
| Java in a Nutshell
| 2
| Ъi
|
| 131
| Fowler, Martin
| Analysis Patterns: Reusable Object Models
| 2
| ЧҐ
|
| 132
| Freedman, Daniel P. & Weinberg Gerald P.
| Handbook of Walkthroughs, Inspections and Technical Reviews
| 2
| ЭЯ
|
| 133
| Friedl, Jeffrey E., Andy Oram & Co.
| Mastering Regular Expressions
| 2
| ҐЩ
|
| 134
| Gilb, Tom & Dorothy Graham
| Software Inspection
| 2
| ЭЯ
|
| 135
| Glass, Robert L.
| Software Creativity
| 2
| ЭЯ
|
| 136
| Glass, Robert L.
| Software Runaways
| 2
| ЭҐ
|
| 137
| Glassner, Andrew S.
| Principles of Digital Image Synthesis (vol. 1-2)
| 2
| Ґi
|
| 138
| Goldberg, David E.
| Genetic Algorithms in Search, Optimization and Machine Learning
| 2
| Ґi
|
| 139
| Grady, Robert B. & Deborah L. Caswell
| Software Metrics: Establishing a Company-Wide Program
| 2
| ЭЯ
|
| 140
| Greenspun, Philip
| Philip and Alex's Guide To Web Publishing
| 2
| iЩ
|
| 141
| Hatley, Derek & Imtiaz Pirbhai
| Strategies for Real-Time System Specification
| 2
| ЭЯ
|
| 142
| Henricson, Mats & Nyquist, Erik
| Industrial Strength C++ Rules & Recommendations
| 2
| ЪЮ
|
| 143
| Hetzel, Bill (William)
| Complete Guide to Software Testing, The
| 2
| ЭЯ
|
| 144
| Hill, Francis
| Computer Graphics Using OpenGL
| 2
| ii
|
| 145
| Horowitz, Ellis & Sartaj Sahni
| Fundamentals of Data Structures
| 2
| Шi
|
| 146
| Horstmann C. & G. Cornell
| Core Java 2 (vol. 1-2)
| 2
| ЪҐ
|
| 147
| Jones, T. Capers
| Applied Software Measurement: Assuring Productivity and Quality
| 2
| ЭҐ
|
| 148
| Jones, T. Capers
| Assessment and Control of Software Risks
| 2
| ЭҐ
|
| 149
| Jones, T. Capers
| Programming Productivity
| 2
| ЯҐ
|
| 150
| Josuttis, Nicolai M.
| C++ Standard Library, The: A Tutorial and Reference -1999
| 2
| Ц#
|
| 151
| Kernighan, Brian W. & P. J. Plauger
| Software Tools in Pascal
| 2
| ИЯ
|
| 152
| Kiczales, Gregor, Jim des Rivières & Daniel G. Bobrow
| Art of the Metaobject Protocol, The
| 2
| ЧҐ
|
| 153
| Koenig, Andrew & Barbara Moo
| Ruminations on C++
| 2
| ЪЮ
|
| 154
| Kruglinski, David, Shepherd & Wingo
| Programming with Visual C++
| 2
| Ґi
|
| 155
| Kurzweil, Ray
| Age of Spiritual Machines, The: When Computers Exceed Human Intelligence
| 2
| Яi
|
| 156
| Laurel, Brenda
| Computers as Theatre
| 2
| ЧҐ
|
| 157
| Lippman, Stanley B.
| Inside the C++ Object Model
| 2
| ЮШ
|
| 158
| McBreen, Pete
| Software Craftsmanship
| 2
| ЇЇ
|
| 159
| Metzger, Philip & John Boddie
| Managing a Programming Project
| 2
| ЭЯ
|
| 160
| Meyer, Bertrand
| Object Success: A Manager's Guide to Object Orientation, Its Impact on the Corporation and Its Use for
Reengineering the Software Process
| 2
| ЯҐ
|
| 161
| Meyers, Scott
| Effective STL -2001
| 2
| Ц#
|
| 162
| Mullender, Sape
| Distributed Systems
| 2
| ЧҐ
|
| 163
| Murray, Robert B
| C++ Strategies and Tactics
| 2
| ЪЮ
|
| 164
| Myers, Glenford
| Reliable Software Through Composite Design
| 2
| ШЯ
|
| 165
| Nelson, Mark
| Data Compression Book, The
| 2
| ЪШ
|
| 166
| Neumann, Peter G.
| Computer-Related Risks
| 2
| ЯЦ
|
| 167
| Nielsen, Jakob
| Designing Web Usability: The Practice of Simplicity
| 2
| ҐЩ
|
| 168
| Nielsen, Jakob
| Multimedia and Hypertext: The Internet and Beyond
| 2
| ЧҐ
|
| 169
| Norman, Donald A.
| Invisible Computer, The: Why Good Products Can Fail, The Personal Computer Is So Complex, and Information
Appliances Are The Solution
| 2
| ЯЙ
|
| 170
| O’Connell, Fergus
| How to Run Successful Projects
| 2
| ЧҐ
|
| 171
| Orfali, Robert, Dan Harkey & Jeri Edwards
| Essential Client/Server Survival Guide, The
| 2
| ЧҐ
|
| 172
| Orr, Ken
| Structured Requirements Definitions
| 2
| ШЯ
|
| 173
| Page-Jones, Meilir
| Practical Guide to Structured Systems Design
| 2
| ЭЯ
|
| 174
| Parnas, David L.
| Software Fundamentals: Collected Papers by David L. Parnas
| 2
| ЭЇ
|
| 175
| Patterson, David A. & Co
| Computer Architecture: A Quantitative Approach, Second Edition
| 2
| Иi
|
| 176
| Plauger, P. J.
| Standard C Library, The
| 2
| Ъi
|
| 177
| Pressman, Roger S.
| Software Engineering - A Practitioner's Approach
| 2
| ЪЭ
|
| 178
| Raymond, Eric S. & B. Young
| Cathedral and the Bazaar, The: Musings on Linux and Open Source by an Accidental Revolutionary
| 2
| iЯ
|
| 179
| Rector, Brent & Joseph Newcomer
| Win32 Programming
| 2
| iЦ
|
| 180
| Rogerson, Dale
| Inside COM
| 2
| ii
|
| 181
| Rosenfeld, Louis & Peter Morville
| Information Architecture for the World Wide Web Designing Large-scale Web Sites
| 2
| ЯЩ
|
| 182
| Royce, Walker
| Software Project Management: A Unified Framework
| 2
| ЙҐ
|
| 183
| Schneider, Geri & Jason Winters
| Applying Use Cases
| 2
| ЙҐ
|
| 184
| Shaw, Mary & David Garlan
| Software Architecture: Perspectives on an Emerging Discipline
| 2
| ЭЧ
|
| 185
| Shore, John
| Sachertorte Algorithm, The
| 2
| Яi
|
| 186
| Stoll, Clifford
| Silicon Snake Oil: Second Thoughts on the Information Highway
| 2
| ²Я
|
| 187
| Sutter, Herb
| Exceptional C++ -2000
| 2
| Ц#
|
| 188
| Tanenbaum, Andrew S.
| Computer Networks
| 2
| iҐ
|
| 189
| Thayer, Richard H., Merlin Dorfman & Co.
| Software Requirements Engineering
| 2
| ЭЙ
|
| 190
| Thielen, David
| No Bugs, Delivering Error Free Code in C and C++
| 2
| ЪШ
|
| 191
| Tognazzini, Bruce
| Tog on Interface
| 2
| ЧЦ
|
| 192
| Tognazzini, Bruce
| Tog on Software Design
| 2
| ЦЇ
|
| 193
| Weinberg, Gerald M.
| Rethinking Systems Analysis and Design
| 2
| ЭЯ
|
| 194
| Weinberg, Gerald M.
| Secrets of Consulting: A Guide to Giving and Getting Advice Successfully -1985
| 2
| ЏҐ
|
| 195
| Winston, Patrick Henry & Berthold Klaus Paul Horn
| LISP
| 2
| ЧҐ
|
| 196
| Wirfs-Brock, Rebecca & Co.
| Designing Object-Oriented Software
| 2
| ЯЧ
|
| 197
| Wurman, Richard Saul & Co.
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| 2
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| 198
| Yourdon, Edward
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| 199
| Yourdon, Edward
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| 2
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| 200
| Yourdon, Edward
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| 201
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| 202
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| Introduction to Object-oriented Programming, An -2002
| 1
| #
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| 203
| Celko, Joe
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| 1
| Ґ
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| 204
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| Standard C++ IOStreams and Locales -2000
| 1
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| 205
| Liberty, Jesse
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| 1
| i
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| 206
| Skansholm, Jan
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| 1
| -
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| 207
| Skansholm, Jan
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| 1
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| 208
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| 209
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| Ц
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